namespace Enum {

    public enum EnumCharacterState {

        /// <summary>
        ///     待机
        /// </summary>
        Idle,

        /// <summary>
        ///     奔跑
        /// </summary>
        Run,

        /// <summary>
        /// 走路
        /// </summary>
        Move,

        /// <summary>
        ///     普通攻击
        /// </summary>
        NormalAttack,

        /// <summary>
        ///     使用技能
        /// </summary>
        UseSkill,

        /// <summary>
        ///     受击
        /// </summary>
        BeHit,

        /// <summary>
        /// 闪避
        /// </summary>
        Evasion,

        /// <summary>
        ///     死亡
        /// </summary>
        Die




    }

}